The Rosicrucian Cosmo-Conception - or Mystic Christianity is a Rosicrucian text, written by Max Heindel (ISBN 0 911274 34 0) Western Wisdom Teachings The first edition was printed in November 1909, it has little changed since then and it is considered to be Max Heindel s magnum… … WikipediaĪbdalqadir as-Sufi - infobox person name = Abdalqadir as Sufi residence = Cape Town, South Africa image size = 150px caption = Abdalqadir as Sufi birth name = Ian Dallas birth date = 1930 birth place = Ayr, Scotland occupation = Shaikh of Instruction title = Shaykh… … Wikipediaĭer Schlesische Schwan - Friederike Kempner Friederike Kempner (* 25. United Pentecostal Church International - The United Pentecostal Church International (UPCI) is a multicultural Christian religious organization formed in 1945 by a merger of the Pentecostal Church, Incorporated and the Pentecostal Assemblies of Jesus Christ. Ourworld Developer(s) FlowPlay Platform(s) Online … Wikipedia It was developed by FlowPlay, and aimed at the teen and tween demographic. OurWorld! - ourWorld is a virtual world containing a range of online games and activities. On February 10, 2009, FlowPlay announced that it has completed a long-term distribution agreement with Miniclip, resulting in ourworld's integration into. In June 2009, FlowPlay has announced an interesting partnership with PopCap Games that sees the launch of a PopCap Arcade and Bejeweled Jewelry Store. After beta testing in April 2008, ourWorld was released to the public in September 2008 and development on ourWorld began on January 2007. The game was originally designed for girls and boys between the ages of 13 to 17 years old. However, the presentation was deemed to be "hip and edgy", with " Flash and Java used to create a gorgeous futuristic world." Overall, ourWorld was recommended for teenagers. He found conversation to be "dominated by netspeak and txtspeak" with all the depth "of a kiddie pool". From the perspective of a male 20-something, Stephen Greenwell of GameZebo felt detached from the social aspect of ourWorld. Joystiq questioned FlowPlay's business model, as many of the games in ourWorld are available on other casual gaming sites such as Newgrounds. They can be found throughout ourworld to help people do different things. Each of there characters has their own special outfits and condos. In ourworld there are special characters such as Doug bot or Zoe who give quests to earn flow and prizes. Some examples of mystery boxes are the Zodiac Mystery Box,the Bronco Mystery Box Light and Dark Mystery Boxes. Mystery boxes contain random items that belong in a certain theme. Potions allow players to change their avatar's appearance in ways they cannot usually do(Some kinds of food also does that). Residency passes allows players to gain residency without buying a residency card. Inventories increase the number of items players can keep in their inventory and photo album. Tattoos are, well, tattoos! Sprites are animals that follow players' avatars around. These can sometimes be earned by leveling up. Vehicles include skates, hoverboards, cars, skateboards, and jetpacks. These include vehicles, tattoos, mystery boxes, sprites, inventories, residency passes, potions, wings, and ears/horns. There are some "special" items in Ourworld. People who are over the age of thirteen and have facebook also have further privileges.
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Some advantages are Flow boost, free gems, a bigger condo, access to restricted areas, monthly items, and if they are 13 years old or older and level 40 or higher they can be volunteers and they can be one if they were a resident before. These people have more freedom and privileges than the standard players, tourists. Residents are people who have purchased or been gifted by other players, residency cards or paid to be a resident. Players can also talk to each other, request friendship, gift items, create groups, send and receive mail, participate in contests and give "hearts". This earns them prizes such as dance moves, access to new areas, vehicles, and privileges. As players earn experience, they level up. Coins and gems are used to buy items for their avatar such as clothing, accessories or furniture. ourWorld operates on a microtransaction business model which allows players to purchase in-game "gems". Flow can be exchanged for experience points and coins. You are able to get gems by either buying them, or using a Coupon Code.Īn in-game currency, "flow", is earned by talking, dancing, eating and drinking, and playing games. Each player has an avatar and a condo which can be decorated. OurWorld combines both an online virtual world with a range of casual gaming activities.